Khronos Group establishes a group to standardize how Web apps can use accelerated 3D graphics. Expect a draft specification and maybe a Firefox plug-in within a year. Stephen Shankland worked at CNET ...
Editor’s Note: The following article is reprinted from Macworld UK. Visit Macworld UK’s blog page for the latest Mac news from across the Atlantic. The Khronos Group has released the final WebGL 1.0 ...
Apple's WebKit team on Tuesday proposed a new Community Group at the World Wide Web Consortium (W3C) that will focus on developing a new standard API, perhaps based on Metal, for accelerating ...
Apple has created a series of specifications for performing two-dimensional transforms via CSS, as well as animating those transforms over time. The Safari 4 beta highlights some of these CSS-based ...
Did you recently notice a boost to 3D web graphics while using Chrome? It's not just you. Google has revealed that Chrome 56 and later releases support the WebGL 2.0 standard. You should see faster ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Five major companies in the 3D content industry — Adobe, Apple, Autodesk, ...
Game developers will hear in October about a new dimension coming to Flash Player, challenging native 3D interfaces and WebGL. Stephen Shankland worked at CNET from 1998 to 2024 and wrote about ...
WebKit developers are adding support for WebGL, a new API designed to deliver hardware accelerated 3D graphics within the web browser without the use of a separate plugin. According to a report posted ...
The big picture: WebGL brought GPU-accelerated 3D graphics to the web. Now, a new API is being explicitly designed to take web graphics to the next level, with advanced features taken directly from ...
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