AdInMo, a player-centric monetization platform for mobile game developers, has announced the beta release of its InGamePlay software development kit (SDK) 3.0. InGamePlay 3.0 builds on AdInMo’s ...
Tencent 00700 delivered a strong third quarter, with revenue up 15% and recurring operating profit rising 18% year on year. Growth was driven by games and advertising, with continued AI investments ...
Online game company Mobile Premier League (MPL) this week released a new study in which it reveals a trend in the reviews of some of the most popular mobile games: Namely, that many of the gamers who ...
The mobile gaming industry is intertwined with innovations and trends in various fields. As new trends emerge, audience demands may evolve. To keep players engaged, it's crucial to promptly update ...
Roblox has more active users daily than Steam, at 85 million. Roblox brought in $3.6 billion in revenue in 2024, paying out $923 million to its community. Roblox partners with Google for rewarded ads, ...
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a leading global video game commerce company, announces the launch of Xsolla Offerwall, a dynamic solution designed to enhance game monetization and player ...
Free-to-play games are certainly the way of the future, available in the present. These electrifying entertainment attractions are reshaping the gaming world, and players are lapping it up in droves.
Game monetization is a dicey subject. Developers and publishers need to make money and recoup their investments, but how they go about it varies wildly. Some methods are fair and widely accepted.