Creative Director Al Hope and Animation Director Simon Ridge gave us the full details on why Creative Assembly took a decade ...
Outside of the movies, it’s hard to find something more beloved within the Alien franchise than the 2014 video game Alien: ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
Few monsters manage to terrify me. Demons and ghosts do absolutely nothing for me, and while home invasion and crazed serial killers get a reaction out of me, it never lasts. Sure, there are instances ...
Screen Rant on MSN
Alien officially returns later this year with chariot of the angels
In light of some recent projects, the Alien universe is back again later this year, as Chariot of the Angels looks to mix up ...
J. Brodie Shirey is a Contributor from the United States who currently lives in York, Pennsylvania. He's just a simple man trying to make his way in the universe, but aren’t we all? Brodie is a big ...
The FPS Review on MSN
Alien Isolation 2 developers share insights into making the long-awaited sequel and the challenges of making a “smart” alien
Alien Isolation 2 is on its way, folks are already chomping at the bit for more details, and fortunately, its devs are happy ...
Alone in the dark again.
Nearly every major studio has taken a turn at spinning a great sci-fi franchise, and while there have been a few misfires along the way, arguably the biggest success of them all is Alien. Ridley Scott ...
One of the best video games in the Alien franchise, and one of the best Alien sequels period, is finally getting a proper follow-up. In a post on X (formerly Twitter) celebrating the tenth anniversary ...
Creative Assembly's Alien: Isolation 2 looks to be the perfect sequel Alien: Isolation fans have wanted for years.
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
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