Warzone developers made it a priority to keep CoD’s ‘craziest’ skins available for use in the returning Verdansk, explaining that it was all out of ‘respect’ for the community. Despite saying ...
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS while also explaining some of the biggest changes from past Doom installments ...
Phantom Blade Devs Explain Why It Isn't a Souls-Like OR Hack n Slash The Phantom Blade Zero devs sat down with us to talk about they are inspired by kung-fu action films and want to bring back the ...
Former CD Projekt Red veterans have explained how their new vampiric RPG, made at a new studio Rebel Wolves, is building on their past work from games like The Witcher 3. The Witcher 3's lead quest ...
In new interviews, the devs behind Tony Hawk’s Pro Skater 3+4 have explained why the popular career mode from the original THPS4 isn’t going to be included in the upcoming remake. Announced in March ...
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Nioh 3 Devs Explain How Open Fields Reduce Stress Without an Easy Mode – IGN First Team Ninja’s developers tell us about the open field maps beyond Nioh 3’s alpha demo, and the efforts they took to ...
With Foundation Models, Apple has given developers the power to use Apple Intelligence large language models (LLMs) from within their own apps using a few lines of code. This is an important step ...