Generally speaking, Nvidia’s DLSS technologies have provided better image quality than AMD’s FSR, but they have only been ...
It used to be the case that when you started a PC game, it ran in a fixed render resolution, often decided before you actually entered the game. That's becoming less and less the case these days, as ...
We're rapidly approaching the end of Q1, and you know what that means: it's time for AMD's software team to tell us what they've been up to over the last year. Every year around this time, AMD ...