《杀戮尖塔2》在开发过程中曾更换过一次引擎,由于在2024年Unity宣布会基于下载次数对开发者收费,因此本作从与初代相同的Unity引擎转换为了开源的Godot引擎,但引擎开源直接意味着盗版将没有什么门槛,而在社区的一次问答中,开发者明显知道这一点。
23年9月,unity整了个大活,宣布一旦游戏达到了某些门槛,那么安装游戏也需要向unity缴费, mega crit (开发商)宣布 "Despite the immense amount of time and effort our team has already poured into development on our new title, ...
《杀戮尖塔2》开发商Mega Crit对盗版持开放态度,因采用开源引擎Godot,源代码公开。官方表示不浪费资源防破解,强调正版可玩多人模式与专属内容。
【本文由小黑盒作者@Pi狐_Zhi鼠于03月09日发布,转载请标明出处!】 之前我们发帖向大家救助:下款游戏是坚持Unity还是转向Godot?所有回复我们的热心小伙伴都建议“留守Unity”。本着“听人劝吃饱饭”的原则,我们刚坚定决心用Unity开搞第二款游戏,结果上周就吃到了Unity官方的一记重拳——国区与海外资源商店即将彻底割断。(最搞笑的是,这消息我还是看大家发帖才知道的,连封通知邮件都 ...
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Unity, the game engine used in popular titles like Cuphead, Fall Guys, and Among Us, has apologized for the “confusion and angst” caused by a newly announced fee. On September 12, the company released ...