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初代《辐射》开发者回忆1995年开发日常:每天12小时,周六还加班
IT之家 1 月 25 日消息,知名角色扮演游戏开发者蒂姆 · 凯恩在其 YouTube 频道的一则新视频中,详细讲述了当年在 Interplay Entertainment 工作室开发初代《辐射》时的日常工作安排。同时,他也回顾了那段高强度的工作节奏。 据IT之家了解,凯恩所描述的是 1995 年的 ...
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