Today NVIDIA becomes the first company to fully support OpenGL 3.0 on the Windows XP, Windows Vista and Linux platforms. OpenGL 3.0 is supported on NVIDIA's GeForce and Quadro GPUs. Building on four ...
Just as I was thinking that ATI had abandoned its monthly driver update, Catalyst 9.1 drivers have appeared on the web. Along with the bug fixes and performance updates is a new feature - OpenGL 3.0 ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
3rd August, 2009 - New Orleans, SIGGRAPH 2009 - The Khronos(TM) Group, today announced OpenGL® 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API ...
Socionext’s CGI Studio is software development platform for the creation of hybrid 2D and 3D graphical interfaces in the automotive field. This software development tool now supports OpenGL ES 3.0.
The Khronos group has released versions 4.0 and 3.3 of the OpenGL spec, the latest version of the cross-platform, royalty-free 2D and 3D graphics API used on all major desktop operating systems, ...
The Khronos Group today released OpenGL 4.5, the newest version of the industry standard 3D programming API. The new version contains a mix of features designed to make developers’ lives easier and to ...
The Khronos Group has released the OpenGL ES 3.1 specification at the Game Developer’s Conference (GDC) in San Francisco. The new specification aims to bring "significant functionality enhancements to ...
Numbers published by Imagination Technologies suggests the number of mobile handsets sporting OpenGL ES 3.0 conformant GPUs could hit 1 billion per annum. The declaration, the company claims, is part ...
3DMark, one of the industry’s leading gaming benchmark companies, has just released a new graphics benchmark for Android devices named Sling Shot, which tests your device against a range of OpenGL ES ...
The Khronos Group that maintains the OpenGL API launched two new flavors of the specification at the Games Developer Conference (GDC) this week. OpenGL 4.0 is designed to update the API to DirectX ...