SUNNYVALE, Calif. — Apr. 5, 2010 — AMD (NYSE: AMD) today continued its proud tradition of driver firsts, announcing widespread support of the recently-published OpenGL® versions for Windows® 7, ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Good news for AMD users who have been waiting for OpenGL 4.1 support within Windows and Linux. AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
The OpenGL Architectural Review Board is presently reviewing the white papers for OpenGL 2.0, a major revision to the cross-platform graphics standard used by Apple and other companies. The review is ...
In a blog post concerning another new Raspian release an exciting new feature is touted - an experimental OpenGL driver for the desktop which uses the Raspberry Pi 2 GPU to provide hardware ...
Apple announced during its annual Worldwide Developers Conference that OpenGL, a longtime tool for game developers, will "no longer be used in active development" on MacOS and instead, encouraged them ...
NEW ORLEANS, LA — August 4, 2009 – AMD (NYSE: AMD) today announced planned support for the OpenGL 3D graphics API by committing to OpenGL 3.1 support for ATI FirePro™ 3D graphics accelerators. As a ...
Excepting only the iPhone platform, Apple’s never been serious about gaming on its computers, often lagging far behind not only PCs but their own hardware in programming support for the latest graphic ...
Hardmac today points to a netkas.org posting revealing that Apple has built nearly all of the required support for OpenGL 3.0 into Mac OS X 10.6.3, with 22 out of 23 extensions now supported. Most of ...
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