Smash Bros creator Masahiro Sakurai says requests are what drive him to keep developing games as fans eagerly await a new ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook A new Super Smash Bros. game was missing from this week’s Nintendo Switch 2 Direct. This of course ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook For decades, the Super Smash Bros. series has held a unique position among video games. It ...
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over ten years ago. She tends to enjoy musical theater, ...
It's been a busy several few months for fighting game fans between the likes of Street Fighter 6, Tekken 8 and Mortal Kombat 1 arriving. Another game is entering (or more accurately re-entering) the ...
GameSpot may get a commission from retail offers. Super Smash Bros. players are well-known for their strong opinions on character balance, and it seems that Masahiro Sakurai is no different. In a ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...
25 years ago, Nintendo changed forever when Mario and Pikachu beat the snot out of each other for the first time. And it wasn’t some imaginative playground game or notebook scribbles, it was a real, ...
GameSpot may get a commission from retail offers. Just over two years ago, Super Smash Bros. director Masahiro Sakurai launched his YouTube channel to give fans around the world an inside glimpse at ...
There are no crazier and hype-inducing games from Nintendo than the Super Smash Bros. series. Fans of Nintendo love seeing their favorite characters from throughout the decades clash together in a ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
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