The latest episode of the Made by Google Podcast (S5 E2) goes into the sound (and haptics) design on Pixel devices. At a high-level, sounds are meant to reflect the Google Pixel design principles of ...
Mike James Gallagher tells IndieWire about his video series on how great sound design comes together. DVD special features, academic lectures, and conference talks on YouTube, to say nothing of books ...
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Sound designer Eugene Gearty talks 'Eternal Sunshine of the Spotless Mind' ahead of SCAD ...
Oscar-winning sound designer Eugene Gearty, who came on as SCAD’s chair of Sound Design in December, is set to give a Q&A ...
Byers Theatre turned to a Dante-enabled TiMax SoundHub, TiMax TrackerD4 tracking, and a Dante network backbone for a recent ...
The Motion Picture Sound Editors' Golden Reel Awards also nominated "Adolescence," "Andor," and "Stranger Things" for ...
Contrary to what many people believe, a sound designer does not simply find music for a show. They contribute in big ways making sure everyone's mics are operating properly down to the small tasks ...
While a game’s visuals are obviously front and centre for most players, sound design plays an integral role in immersing you in a creator’s world. Whether it’s subtle ambience or sweeping orchestral ...
George Lucas once said, “The sound and music are 50 percent of the entertainment in a movie.” It’s a quote you hear many pay lip service to, but the reality is that’s not how we think about movies. If ...
While everyone is quick to gawk at visuals in a video game, sound design is just as important in creating an immersive atmosphere to ground you within that game’s reality. This year, Final Fantasy XVI ...
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.
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