Jack Buser, global director for games at Google Cloud, acknowledged the pushback against AI in an interview with Business Insider, but claimed the mood is starting ...
Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
Leveraging analytics, community, and integrated tools to empower game developers and increase revenue transparency LOS ...
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools ...
A lot of talk has been made over the last couple of years about the use of AI and generative AI tools in the game development process. In fact, a few public companies have openly discussed their ...
Game Porting Toolkit 2, the latest version of Apple's tool to help bring more Windows games to Mac, is finally out of beta. The second generation Game Porting Toolkit was introduced at WWDC 2024, ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
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