Capgemini to acquire Unity’s Digital Twin Professional Services arm to accelerate enterprises’ digital transformation through real-time 3D technology Unity’s Digital Twin Professional Services team ...
In video games, non-playable characters can be somewhat clueless. An NPC might wander across a city block and face-plant into a streetlamp, and then maybe vanish the next block over. NPCs leap into ...
PARIS & SAN FRANCISCO--(BUSINESS WIRE)-- Capgemini and Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced an expansion of their ...
Unity Software, a 3D game-development platform, is expanding its VFX footprint in a big way with the $1.625 billion acquisition of the technology division of Peter Jackson‘s New Zealand-based Weta ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Unity has announced the launch of its Unity Wētā Tools division for ...
In brief: Real-time rendered 3D graphics have come a long way since the 80s, as we can see by Unity's "Enemies" tech demo. Besides the photorealistic human shown throughout the demonstration, it's ...
Unity has announced a round of layoffs and the closure of Weta Digital, after it decided to end its agreement with Peter Jackson's Weta FX. The layoffs will impact 265 employees, a total of 3.8% of ...
For some reason, the VFX working model is a complete fucking disaster. A movie like Spiderverse would not exist at all - I mean in any form whatsoever - without the army of VFX artists. But they are ...