Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile ...
Unity already supports development for (nearly) all mobile platforms and now the game engine maker's working on an optimized version for those with Qualcomm processors -- ie, quite a chunk of them. On ...
We hear about "optimization" a lot. Many gamers probably have no idea what it really means to "optimize" a game for a platform, but it relates mostly to the way a game is designed to perform optimally ...
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