During SIGGRAPH 2016, taking place next week in Anaheim, California, Nvidia Research plans to demonstrate methods to improve the quality of foveated rendering in virtual reality. Nvidia believes that ...
A person sliding a finger across a topographic map displayed on a touch screen can feel the bumps and curves of hills and valleys, despite the screen's smooth surface, with the aid of a novel ...
Are you having trouble distinguishing real life objects from digital creations in the latest movies and TV shows? Well, things are only going to get harder to determine from here on out, thanks to a ...
An animation studio can spend days rendering a scene that features water, smoke and other substances that affect light (and its simulation) in complex ways. Now, a team led by Disney Research Zürich ...
An increasing number of the electronic devices we use every day come pre-fitted with displays. As this trend will continues it is easy to see that in the future, hardly any device will be without ...
Computer scientists at the University of California in San Diego (UCSD) have developed a fog and smoke machine for computer graphics which dramatically cuts computing costs for generating bright ...
What if you could sketch a pattern or design on a piece of paper and have all the hand-drawn intricacies of your work instantly preserved in the texture of a 3D model? Well, it’s already a possibility ...
Psyx Research, Inc., a leader in immersive audio solutions and audio enhancement technologies, today announced the availability of Psyx’s next generation hemispherical rendering algorithms on Cadence ...