OpenPBR BSDF reference implementation for Substance is public as a small library with prepare, sample, eval, pdf API and multi-target compilation.
Inbibo ships AdonisFX 2.0 with native Houdini support, anisotropic muscle simulation, triangle-to-triangle self-collisions, ...
No One’s Light is what happens when you start with 50 sci-fi ideas, delete 47 of them for survival reasons, and end up with a five-minute animated short that still looks like an alien planet got a ...
No One’s Light documents a 12-month HFF München student production: story reduction, alien environment design, Blender Geometry Nodes, CloudRig character rigs, manual keyframe animation, and Nuke ...
Time in Pixels expands Nobe OmniScope Pro with Live Pack, adding SDI output, Pomfort Livegrade integration, multi-input monitoring, recording, snapshots, focus peaking and loudness tools for on-set ...
AdonisFX 2.0 is a big structural release: Houdini support arrives as SOP nodes, core solvers pick up anisotropy and triangle-level self-collisions, paint maps gain non-linear remaps, and the toolset ...
Texturing XYZ’s SKAP turns 2K to 8K inputs into 16K skin maps in a browser, priced in credits at $1 each. Subscribe to the free Digital Production newsletter, if you prefer your industry updates ...
MPC Paris delivered 575 shots on Cold Storage, from invisible fixes to slime, creatures and a nuclear finale. But how?
MPC Paris delivered 575 shots on Cold Storage, from invisible fixes to slime, creatures and a nuclear finale. But how? Subscribe to the free Digital Production newsletter, if you prefer your industry ...
SKAP is a browser service from Texturing XYZ that generates 16K skin displacement and cavity maps from your existing character textures.
Flow adds CUDA fluid solver ZENITH, new Inferno operators and updated GPU modules for particle and fluid simulation.
Wonder 3D adds text to 3D and image to 3D generation to Autodesk Flow Studio for rapid asset creation and prototyping.