Abstract: The present paper focuses on effective approach to minimize the error in the existing Bresenham's Line Drawing Algorithm (BLDA) in computer graphics. In ...
The algorithm presented causes the elimination of hidden lines in the representation of a perspective view of concave and convex plane-faced objects on the picture plane. All the edges of the objects ...
New Year postcard. Implements custom 2D rendering algorithms including Bresenham's line drawing, Bézier curves, and flood-fill from scratch. Built with Java Swing for Computer Graphics class.
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Scenes in the real world carry large amounts of information about color, texture, shading, illumination, and occlusion giving rise to our perception of a rich and detailed environment. In contrast, ...
The goal of this project was to track the motion of a human face and to display a projection of a cube on a VGA monitor that would change according to the motion of the users face. We wanted it to ...
Abstract: A new fast line drawing algorithm that is different from the traditional Bresenham algorithm is presented in this paper. A line is treated as an aggregation of several line segments and the ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...