This repository contains the source code for the ECCV 2020 paper Modeling 3D Shapes by Reinforcement Learning, where we made an initial attempt to model 3D shapes like human modelers using deep ...
Abstract: Many learning-based approaches have difficulty scaling to unseen data, as the generality of its learned prior is limited to the scale and variations of the training samples. This holds ...
This repository contains the official authors implementation associated with the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering", which can be ...
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