Meta Quest 3 games and apps could soon look smoother as Meta upgrades latency and frame pacing with a new back-end developer ...
But where will all the legless avatars go?
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta has announced that its social virtual world, Horizon Worlds, will shift toward a mobile-first experience, loosening its ties to the Quest virtual reality headset line. The decision, confirmed ...
Meta announced it’s separating Horizon Worlds from the Quest platform, as the one-time social VR app is going “almost exclusively mobile” moving forward. The News “Our goal remains constant: to ...
Meta's Horizon Worlds pivots to mobile focus, scaling back VR efforts. This strategic shift positions it against platforms ...
Meta launched a new developer competition through its Horizon Start program, which could net eligible XR dev teams a good slice of its $1.5 million prize pool. Meta’s latest dev competition is seeking ...
Meta has reportedly paused its plan to let third-party companies ship headsets powered by Horizon OS, putting ASUS and Lenovo devices on hold. The company is said to be pivoting to focus exclusively ...
Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...
Meta Platforms is redirecting its Horizon Worlds platform towards smartphones, marking a decisive pivot away from its earlier emphasis on Quest virtual reality headsets as the primary gateway to its ...