#undef org_lwjgl_opengl_EXTTextureBufferObject_GL_TEXTURE_BUFFER_EXT #define org_lwjgl_opengl_EXTTextureBufferObject_GL_TEXTURE_BUFFER_EXT 35882L #undef org_lwjgl ...
void setUniform4f(const std::string& name, float f0, float f1, float f2, float f3); void setUniform1i(const std::string& name, int f0); ...
Abstract: Acquiring the temperatures of a 3-D city model at different times and under various climatic conditions is crucial for building energy management, diagnosis, and heat distribution analysis, ...
Bright red slime packed with beads creates a dense, textured look as the hands press slowly into the surface. The blue cube slime adds a glossy and cooler visual balance, turning the scene into a ...
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