A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through a native C++ Automation Bridge plugin. Built with TypeScript and C++.
Learning how to build and understand a mini engine is an exciting journey for anyone interested in mechanics. A mini engine, despite its small size, works on the same principles as larger engines. By ...
The Open Unreal Utilities plugin is a collection of general purpose utilities in Unreal Engine developed by Jonas Reich and colleagues. I'm developing it during my day job(s) and squeeze all the small ...
Assimilate has published a short three-part tutorial series for combining Live FX 9.9 with Unreal Engine in virtual production. The videos cover GPU Texture Share on a single system, an nDisplay ...