Elizabeth Goodspeed is It’s Nice That’s US editor-at-large, as well as an independent designer, art director, educator and writer. Working between New York and Providence, she’s a devoted generalist, ...
Inspired by Alejandro Jodorowsky’s bizarre palettes, science fiction and punk music, this painter works with a comic vibrancy.
The British-Sudanese designer gives us an insight into the influences behind her kitschy, maximalist style, revealing how she’s using her unique visual language as a tool to challenge ideas around ...
In the eyes of the Barcelona-based illustrator, “analogue work is not going to move if you don’t move.” ...
In this hilarious, long form lecture from Bráulio Amado at Nicer Tuesdays New York (performed for the very last time and recorded for the first), the designer and illustrator takes us through his ...
It’s Nice That met three V&A x Adobe Creative Residents of 2025 to find out how the 12-month programme and its unprecedented access to the museum’s resources has influenced the work they produced.
Once a mainstay of social life in Britain, the branded matchbook no longer accompanies a restaurant bill or sits on a pub’s bar. This new book presents a vast collection of these miniature windows ...
It’s the series that’s had everyone in a chokehold, but it’s far from a flashy production. We chat with Jackson Parrell about how this fairly shoestring show went stratospheric, and his creative ...
Partly inspired by a ‘Broken Britain’ and in direct response to the rise of AI generative imagery and fake news, the newspaper’s election coverage this year is made with purposely imperfect paper ...
Travel back through decades of New York’s cultural moods via these “tactile and human” mementoes of design history.
Existing in parallel to a world of hyperrealistic CGI is a growing segment of gaming using illustration and painterly art to make mesmerising and charming visual experiences. Angelica Frey explores ...
Building on its award-winning debut, Procreate Dreams 2 introduces highly requested tools like selections, transform, and expanded frame-by-frame animation.