Quaternius releases a second Universal Animation Library with over 130 humanoid animations, free for commercial use. Artist and asset publisher Quaternius has released Universal Animation Library 2, ...
Learn how to build a Z-Rig, a mechanical advantage system designed for efficient pulling and hauling in rescue, off-road recovery, and rigging scenarios. This step-by-step tutorial demonstrates proper ...
The Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which ...
The Autodesk Maya 2026.2 Update brings substantial improvements to MotionMaker, Autodesk’s generative animation system. The editor now remembers where you left it and lets users customize row colours ...
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The 7 best tools for game art and textures
From 2D sprites to 3D models and textures for AAA titles, these are the tools for game art used by the pros.
Making 3D animations is an interesting and complex process designed for creating sophisticated dynamic characters and environments based on the given pipeline. 3D animation involves multiple steps to ...
Lucas is a writer and narrative designer from Argentina with over 15 years of experience writing for games and news. He keeps a watchful eye at the gaming world and loves to write about the hottest ...
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
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