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Nintendo 3DS Azahar has just announced support for caching shaders to disk. Azahar has to translate 3DS vertex shaders so your GPU can use them, slowing down gameplay. By caching compiled shaders, ...
It’s tough being a gamer entrenched in the Apple ecosystem. The company has failed to reach its own lofty goals of becoming a legitimate gaming platform. Even after releasing the Game Porting Toolkit, ...