A new leak suggests Nvidia may introduce a GeForce RTX 5050 variant with 9GB of GDDR7 memory while maintaining the same 130W power requirement.
The next Witcher game will adopt Nvidia's RTX Mega Geometry system, which is designed to handle extremely complex scenes in ray-traced environments.
NVIDIA used GDC 2026 to show a wide range of gaming and creator updates, led by DLSS 4.5 Dynamic Multi Frame Generation launching on 31 March, new RTX Mega Geometry foliage features, RTX Remix ...
A new gameplay tease for The Witcher 4 has revealed major technical upgrades, confirming that the highly anticipated sequel will feature fully next-generation graphics powered by advanced RTX ...
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more utility. Now, Nvidia imagines its AI frame interpolation technology may finally ...
The highly anticipated The Witcher 4 is set to deliver a massive open-world with an unprecedented level of detail thanks to RTX Mega Geometry.
On Monday, Nvidia CEO Jensen Huang introduced his company’s latest line of graphics cards aimed at gamers and the consumer market. In a special event that took off in Cologne, Germany, on the eve of ...
Dynamic Multi Frame Generation, announced back at CES, will be arriving March 31, along with extended 5X and 6X modes.
The Witcher IV is reportedly set to include NVIDIA RTX Mega Geometry, adding another advanced rendering feature to CD Projekt Red’s upcoming RPG. The report builds on NVIDIA’s earlier statement that ...