The aim of this series is to provide developers with the foundational knowledge needed to have full control over game development, starting from low-level systems (such as the Graphics Engine, Input ...
Abstract: As the scale of the environment increases, the single robot simultaneous localization and mapping (SLAM) is not the best choice for building maps. In recent years, more and more researchers ...
Abstract: In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold ...
Some dreams are so surreal they sound unreal when spoken out loud. In Arabic, we call that fe al-meshmesh—a beautiful, almost impossible daydream. And somehow, that very dream is now walking the ...
Rettenmaier, Daniel, et al. "Load balanced 2D and 3D adaptive mesh refinement in OpenFOAM." SoftwareX 10 (2019): 100317. the cells to refine are specified in the adaptCriteria dictionary adaptCriteria ...
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