India, March 6 -- Creating high-quality 3D assets has traditionally been a time-consuming and technically demanding process. Even experienced artists spend hours refining geometry, optimizing topology ...
Creating 3D assets has always been a resource-intensive process. Traditional workflows demand countless hours for modeling, ...
InstaLOD 2026 adds VR delivery optimisation, raytraced viewport shadows, GLTF and USD animation support and new bakers.
Abstract: This letter presents an incremental algorithm to generate triangle meshes from Light Detection and Ranging (LiDAR) point clouds with mesh refinement. The algorithm produces triangle mesh ...
A free Blender Geometry Nodes setup converts meshes into sponge like forms using volumetrics and procedural subtraction. 3D artist Alex Martinelli has released a Geometry Nodes setup for Blender that ...
Winner of the 2003 James Hardy Wilkinson Prize in Numerical Software. Created at Carnegie Mellon University as part of the Quake project (tools for large-scale earthquake simulation). Supported by an ...
MeshGPT is proposed by researchers from the Technical University of Munich, Politecnico di Torino, AUDI AG as a method for autoregressive generating triangle meshes, leveraging a GPT-based ...
Blender is one of the most popular 3D modeling software programs available, and a great tool for creating characters, objects, and environments. Regardless of the purpose, one of the most essential ...